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1. Raven for NPC hunting. - in Ships and Modules [original thread]
Quote: Just wanted to ask Raven pilots if the Raven is worth using for NPC hunting. Yes, it is. It has several advantages over the Megathron for the solo hunter. These come into play with solo encounters fleets of 65k, 75K, and 85K cruis...
- by Ayar Cachi - at 2004.04.08 18:36:00
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2. Do railguns stink or not? - in Ships and Modules [original thread]
Edited by: Ayar Cachi on 16/01/2004 05:08:04 Edited by: Ayar Cachi on 16/01/2004 04:55:41 Took an opportunity that came up on a mission to take a screenie. 425mm with plutonium/uranium at 94-90km This is about typical for me at this r...
- by Ayar Cachi - at 2004.01.16 04:41:00
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3. How to fix a Dominix - in Ships and Modules [original thread]
Quote: *NOTE: do not use the 2nd bulkhead to jack, doing so will cause the vent tube seal to break and a resultant plasma leak* Yeah, used up a clone finding this out the hard way. Ship was a write off, too. Thank god for insurance and...
- by Ayar Cachi - at 2004.01.16 02:34:00
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4. Do railguns stink or not? - in Ships and Modules [original thread]
Edited by: Ayar Cachi on 16/01/2004 00:38:00 Quote: Quote: On my scorp or raven, in long range battles(say 70km+), I am able to pump out more damage than any other gun per second. Using anti l on npc's from 90km is also nice. ...
- by Ayar Cachi - at 2004.01.16 00:37:00
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5. Question about Tech 2 Mining Lasers - in Ships and Modules [original thread]
Maybe read dev chat from tonight . It mentioned tech2 and loot drop relationship a bit. Near the bottom.
- by Ayar Cachi - at 2003.12.05 06:34:00
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6. TOMB ...... Gallente ship skills need a change. - in Ships and Modules [original thread]
Good suggestion, ClawHammer. We've been a bit perplexed that Megathron drone space is so low, given resources required to make the ship. Not as high as Dom is ok (you get a couple missile slots, after all...but see below), so 3500 makes sense. T...
- by Ayar Cachi - at 2003.11.10 18:55:00
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7. Bugged items-- Power Diags, reqs swapped - in Ships and Modules [original thread]
OMG, j0sephine, I just have to say thanks for that info. That's sorta fundamental-understanding type knowledge. God I love detailed posts that explain things :) Sure hope its right, because it's a pretty neat org. :)
- by Ayar Cachi - at 2003.11.06 07:06:00
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8. TomB: yay, thanks - in Ships and Modules [original thread]
I don't know if TomB will see this, but in case he does I'd like to thank him for all the hard work and hard (!) interaction with players over the past-patch cycles. So many changes, followed by so many posts here replying to our (er, your) sugge...
- by Ayar Cachi - at 2003.09.18 19:51:00
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9. TomB, booster charges size? - in Ships and Modules [original thread]
I forgot they were in the game due to this "bug". Heh.
- by Ayar Cachi - at 2003.09.13 03:24:00
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10. TomB, booster charges size? - in Ships and Modules [original thread]
I forgot they were in the game due to this "bug". Heh.
- by Ayar Cachi - at 2003.09.13 03:24:00
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